digital-note: oh Snap from Carousels
Back in early 2000's–1990s for me, this was a Marvel Entertainment computer-magazine driven PC development (found in demos). Creating animations that had a cartoon level drag-and-drop and even more animations! [Similar to this web-find find](https://www.google.co.uk/imgres?imgurl=https://www.giantbomb.com/a/uploads/screen_medium/25/251410/3114239-x-mencartoonmaker.jpg&imgrefurl=https://steam-games.org/game/74288/x-men-cartoon-maker/&tbnid=bg1o4LEz0lRkiM&vet=1&docid=Kr64IZEbgmGA5M&w=480&h=270&source=sh/x/im 'external').
Experiences of this, go from studying towards university; and in university we applied the animation work in 3-Dimensional, flat, SMIL and more. Moving on to office work it had been named, "Carousels" in online-page design-and-development could be seen as similar animations.
In work the development was to build, develop, test, and continuing the development of animations/interactions. My favourite implementation started at ArtFinder sharing art works in Mobile/Tablet based Apps.
Draft information can be found on the CSSWG site (drafts.csswg.org)
I blame author of Ajax books and other books Jeremy Keith (adactio.com) for this note.